Motion capture crew behind the Chinese video game “Black Myth: Wukong”

 

SHENZHEN, Aug. 31 (Xinhua) –Considered China’s first homegrown high-cost, high-volume, high-quality stand-alone title, “Black Myth: Wukong” is deeply invested in the usage of cutting-edge motion capture technology to incorporate real-world martial arts into the game.

Through the technology, the actions of professional stuntmen dressed in customized suits with reflective points are recorded from all angles, processed into virtual data and finally presented on in-game characters.

Motion capture crew behind the Chinese video game "Black Myth: Wukong"
Yin Kai works at a motion capture workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Xinhua/Mao Siqian)
Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

Yin Kai works at a motion capture workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Xinhua/Mao Siqian)

Yin Kai, hailing from Shandong Province, is among the game’s motion capture crew. He undertook the majority of the action work for the game’s protagonist, a monkey character based on the classic Chinese novel Journey to the West.

Inspired by TV stars such as Jackie Chan and Jet Li, the young Kong Fu enthusiast began practicing martial arts at the age of five and majored in martial arts performance at Shanghai University of Sport.

To make the combat scenes more engaging both technically and artistically, Yin integrated a variety of elements from Chinese martial arts and traditional opera.

He also used nuanced body gestures to express different facets of his characters. For instance, Yin dived into meticulous observation and emulation in order to vividly present the animality and intelligence of the game protagonist.

Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

A crew member adjusts the motion capture devices for Yin Kai at a workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Xinhua/Mao Siqian)
Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

Yin Kai works at a motion capture workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Xinhua/Mao Siqian)
Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

A crew member adjusts the motion capture devices for Yin Kai (L) at a workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Xinhua/Mao Siqian)
Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

A motion capture crew member gives instruction on Yin Kai’s movements at a workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Photo by Yu Huan/Xinhua)
Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

Yin Kai (R) and a motion capture crew member watch the replay at a workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Photo by Yu Huan/Xinhua)

Since its release on Aug. 20, “Black Myth: Wukong” has taken the gaming world by storm, selling over 10 million copies across all platforms within three days of release.

As a participant of the game’s production, Yin also shared the pride and joy following its success. “Seeing that my performance is loved by the gamers, I feel all the hard labor I put into is worthwhile,” he said.

Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

Yin Kai practices his movements at a motion capture workshop in Shanghai, east China, Aug. 26, 2024. (Xinhua/Liu Ying)
Motion capture crew behind the Chinese video game "Black Myth: Wukong"

 

Yin Kai works at a motion capture workshop in Shenzhen, south China’s Guangdong Province, Aug. 28, 2024. (Photo by Yu Huan/Xinhua)■

 

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